Augmented reality is a technology that merges virtual and real world, which enables us experiencing real world with added virtual elements. Technology around AR is still developing, but it is already useful in many different fields.
Film and theatre are entertaining their visitors with incredible visual masterpieces and experiences. In order to develop such works, a lot of expensive equipment, especially on bigger sets, is needed. Therefore the question emerges – Is there a chance of merging the world of AR with the world of film? It would be a big advantage for the directors of photography, giving them a tool to develop their own virtual movie set, prevent wasting their energy and save time with moving the equipment.
This thesis covers a short history of augmented reality and theoretical background of how the equipment works. Than follows a description of augmented reality based system for virtual lighting and Microsoft Hololens device. The system enables us 3D environmental mapping, adding of lights into the scene and controlling their characteristics. The solution was tested with standard methods for measuring user experience. 5 users, who participated in the pilot user experience study, evaluated the application through User Experience Questionnaire. At the same time the possibility of simulator sickness was checked with Simulator Sickness Questionnaire and users' experience with our solution were collected.
The solution was positively rated, but has proven itself to be inappropriate for professional use.
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