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1. Monte-Carlo Tree Search in chess endgames Andraž Kohne, 2012, diplomsko delo Ključne besede: computer science, Monte-Carlo, tree, chess, tablebases, endgame, search, computer science, computer and information science, computer science and mathematics, interdisciplinary studies, diploma |
2. Računalniški igralec za igro s kartami Hearthstone ŽAN ŽAGAR, 2020, diplomsko delo Ključne besede: Monte Carlo Tree Search, teorija iger, hearthstone |
3. Learning to play the chess variant Crazyhouse with deep learning and domain knowledge Anei Makovec, 2024, magistrsko delo Ključne besede: Crazyhouse, chess variants, neural networks, domain knowledge, Best-Change rates, Monte Carlo tree search |